I've been wondering. How much of the complete design must the designer get done himself? At least as an unpublished designer... And how much will it affect the chances of getting the game published?
Should I take steps to get the artwork done, or will the publishers rather put their own art-people on it? Should I take a look at box cover artwork, or would that be over the top? (Actually I really-really-really like the works of Luis Royo, and is considering purchasing something from him and use it.)
In other words, should I make an effort to get the prototype as close to 100% done as possible, or are there certain things publishers would rather put the final hand on themselves?
Thanks for any feedback.
Perhaps I should specify slightly...
How much does the publishers expect to get handed to them, and which parts will they readily accept that they have to do themselves? And will this be different from publisher to publisher?
How about agents. Are they any different, and will they prefer presenting "finished" products, or will they also take on prototypes that obviously are just that - prototypes.