I have working prototypes for 2 games that we have been playtesting for awhile now and they both play very well. Now I need a publisher. What is the best way to get a prototype in front of a game publisher? They are both minis games and self publishing would be way to expensive for me unless I find a venture capitalist out there somewhere who wants to start a game line. I know that my designs are marketable and I have some new ideas in the works as well as the 2 completed games. They are all strategy and tactics based games. Any help and/or advice would be greatly appreciated.
From prototype to production
Fri, 04/15/2005 - 11:23
Fri, 04/15/2005 - 11:30
#1
From prototype to production
{Note: I moved this into the Game Publication forum, because it seemed like a better fit ...}
I think you may find this thread informative ... http://www.bgdf.com/modules.php?name=Forums&file=viewtopic&t=1980
-Bryk
Fri, 04/15/2005 - 21:26
#3
From prototype to production
And note that the book quality through Lulu is excellent. I've released a few products through Lulu and have been very happy with the printing. Unfortunately, sales through Lulu are very sad.
I would recommend releasing such a product through www.rpgnow.com since they'll allow you to sell PDFs and printed books (they're partnered with Lulu).
Can I ask a question? Do your games need minis that are not available already? If the game is not historical or generic fantasy/science fiction already could it be tweaked to fit in those categories? Because if you can have your players find there minis elsewhere you can make money by selling just the rule books. Perhaps you could even set up a partnership with a company that already has established mini lines. You don’t even need to invest anything to publish a book now days http://www.lulu.com/ . just a thought.