Hi
As a games designer, I am used to banging together proto-types, and even able to stretch to some nice imagery using Corel, Photoshop etc.
I have links with a local printer, and can produce nice double sided plastic boards, or cardboard.. whatever is usually required.
My question is this... I aim to submit to publishers from the top of the ladder right down to the smaller guys.
My proto-types are nice, sometimes high quality and sometimes card and sticky tape.
What quality is expected, and most importantly - the box. Do I bag up my pieces, put them in a plain box, or in a box with a basic image on the top and the title?
WHat are your experiences?
We recently submitted a new game we developed, and we probably spent more time playing with the box than we did playtesting (not an invite to be screamed at... we extensively playtested :)) )
After this we felt we'd learned that we are game designers, and not box designers... but is this an issue for publishers?
Craig
Music to my ears..
this takes a weight off of our weary heads...
we can now get on with what we are good at... design.
Cheers for the reply.