So developement continues on Mi Gato Se Incendia. I suspect I'll be ready for playtesting and rules tweaking in about three weeks.
Once I've finished this and the game performs to my satisfaction I then have to think of a distribution route and/or publication. I'm looking for opinions (and experiences!) on the following:
1. Putting everything together as a PDF and simply distributing it for free. Perhaps uploading the game to this site and letting people download and print out/play at their own expense. Is this a good way to get my name out there? (particularily if the game turns out to be good :)
2. Creating a PDF version and charging a fee per download and/or offering self-published and printed versions for a bit more than downloading a PDF.
With #1 I feel I'd have a better chance at getting my name out there and getting people playing the game. Obviously I won't be compensated for this but there's always the chance of improving/expanding on the game and selling the new and improved version.
With #2 I stand to make a little money, but most likely less people will play the game and know my name unless it's a runaway hit. (and while I like the game, it's no Magic or Monopoly).
At this point I have a career and games are a hobby. I'm not banking on making a ton of money off of creating games, but to do this and make a buck would also be nice.
Thoughts and opinions?
Thanks,
Ben
Hi Folks,
Thanks for the insightful replies, they've given me a lot to think about.
I think in the end, I'll be marketing this game as a free, downloadable series of PDFs. This will be my first game released to the public and while it's a fun game (chasing, putting out and capturing a flaming cat) I don't believe it's the Next Big Thing (tm). (Hmm... dibs on that name).
As many of you probably are doing, I'm always thinking about games. I've got several ideas I want to develope after this one, in several different genres and new things are always popping into my head. I'm not terribly worried about losing money over 1 release. And I don't think this game is really meant for the mass market (*cough* burning cat *cough*) but is more of a tounge in cheek sort of thing for this and other similar communities.
Having the cards match the pre-punched sheets is a good idea, and perhaps I'll do that once the playtesting is over. Heavens knows I'm no wiz with desktop publishing though, so that aspect may be a bit iffy.
Anyway, please don't consider this then end of this discussion, if you have more to add, I'm interested in hearing it.
Thanks,
Ben