So i have been working on a card template, and i have my main icons attack, hp and intellect. Right now im having trouble on where to place my other icons or information such as the attack cost and the play cost
basically the brain icon is intellect and depending on how many cards are on your field, the total intellect of your cards becomes action points so you can spend intellect to either attack or play other cards. the action points refresh every turn
but my question again is how can i add that information on the card, i dont want the card to be bloated with different icons and i dont really want too many text either, so the placement of the cost information is crucial
yeah, the fire on the top represents the trait of the card, so the trait is fire, in my game it is called pyromaniac. whenever you have a set number of cards with the same traits on the field they gain a bonus buff, if fires case, if one of the pyro cards successfully attacks a card and it loses hp then any card adjacent to the targeted card will lose 1 hp
some cards will have dual traits so one of my cards not invented yet will have a fire and death trait, that card will able to have the fire trait aswell as the death trait, that will add a lot of deck builds but also will need a lot of balancing
as before i was stuck with the cost of the cards so right now i have the play cost on top right and the attack cost bottom right
thats all i can come up with for now, until a better layout can be resolved