I have a deck of cards that players win. There are 95 cards to be won each have a unique number, one of 6 colors, and one of 15 symbols. I want to reward players for certain things, so there are extra points at the end for each color you collect, and for getting symbols in specified combinations.
Any ideas on how to have a scoring incentive based on number? In general I want the higher numbers to be worth more.
I suppose I should be more open to be clearer with my question. I am making a sciencey game and I would like to use the periodic table for scoring.
The unique numbers are the element's number. The color is it's section in the table (such as transition metals) and the symbols would be for scoring some bonuses such as precious metals, or element's named after nobel prize winners.
I want to give incentives to these multiple paths to victory, and I have good ideas for the colors and the symbols, but I am drawing a blank for the element's number.