I am working on a game that uses an action resolution similar to Warrior Knights: Each player plays a number of action cards into a common stack in the beginning of the round. The stack is then shuffled, and the action cards are turned over one at a time. When a players action card comes up, he takes the action described on the card.
I would like to combine this with a draft mechanism where players can acquire new action cards from a common source.
However, I have gotten stuck trying to figure out an elegant way to recongnize who played a particular action card when it comes up from the action stack. In Warrior Knights, the cards are colored, but that wont work if the players are drafting from a common source.
Any great ideas on how to make cards recognizable in a not-too-fiddly manner?
Thank you for the replies. A lot of great ideas!
I am already suspecting that 'too many cards' will be one of my main design issues, so I don't think duplicating cards is a viable solution. I also would really like to shy away from solutions that require fiddling every round. A solution that is slighty fiddly only when the card is acquired will be much simpler in the long run.
I thought about using standard colored sleeves, which lead to all manner of problems, but for some reason never thought of marking sleeves on the front. Seems obvious in hindsight, but sometimes it takes other eyes :)
Thank you!
Each card is marked with a unique number from 1 to 100.
Each player plays their action card(s) face down in front of them.
Actions are resolved in order of increasing numbers.
So it's not quite the same as shuffling, but it means you don't know for sure what order your action will go off, other than that if you play low numbers they will go off earlier. It also gives a bit of strategy of which actions to play, e.g. if you had two "Winning Smile" cards #22 and #84 in your hand, you could choose which one to play based on whether you wanted to be early or late in the turn order.
That is an interesting mechanic.
As it is, I have another initiative system that I would like to try out first, but this one is definitely worth keeping in mind as an alternative.