Hi,
I am making a game which requires resource harvesting and I really don't want to make it dice controlled, since two other mechanics in the game are already dice controlled. The idea is you want to harvest/summon crystals, and different crystals have different terrain types, so you must be at that terrain type to attempt harvesting/summoning crystals. But my problem is how you find/summon/harvest the crystals without using purely dice and tables. Any ideas would be wonderful.
Thanks!
Taure