Hi everyone,
tomorrow is the day !
I have been asked to take part of a prototype night in France with my first "really playable" design, City of the Wolves.
I have received messages from players telling me they wanted to give the game a try, etc...
So I know that there will be, at least, a couple of players willing to play.
The prototype is shining bright ( I have put much effort into making it as nice-looking as possible.. I know that it doesn't make the game any better, but I guess I'm not confident enough in my game-designing skills to go with a bad-looking prototype ^^ )
The cards are in french (and so am I) to make it easier for the players...
What would you suggest me to do, think about, plan, etc.. to get the most of this meeting ?
How are you running your demos ? A typical game is around 45mns long... I suppose some players will not be willing to play a full game, etc...
What should I bring with me there, etc ?
All advices, tips and suggestions are more than welcome !