Hi I just completed my 4th draft edit on my game and I just wanted to ask for some feedback, I would gladly return the favor.
I initially scrapped this idea 4 times because I just wasn't sure if anybody would enjoy a game about stock markets. I tried to simplify it down so that it plays strongly as a Euro Game without making people's heads spin.
I want to know if the game rules are written clearly as I wrote this from scratch without referencing other rule books.
If the phases are understandable, and if the rules itself can be understood.
I think the third most important is, would this be a game you would be interested in trying. I mean the concept is that you control a hedge fund and you manipulate the market to your will to gain the upper hand on your opponent.
Any feedback, and I would be glad to return the favor.
Thank you for the input, I have to go through the language a lot better. I have to go through it more with fine tooth comb, I'm now working on the 5th draft of the rules.
I'm still stuck on what to change the name of phases into.
I like games that have a system that I haven't seen or played that's what I look for when I make games. I'm still VERY uncertain about the theme of this game. A friend and I looked at the game and he saw the potential in the mechanic but he said what I have been saying, "How many people would look at a game called Hedge Fund a game about investing banking and drool." Even if I came up with a fancier smarter title like Wall Street or something its the connotations that surround it. I personally liked my system enough to not trash this game but the fact is I trashed this game fmultiple times. A friend told me the same thing, "I would never buy or play this game if I could avoid with a 10 ft poll." Not that he didn't like the game but the very idea of sitting around playing a macro economics game as well as taking the role of the devil themselves seems wrong to him.
In terms of changing theme. I thought about that too but I'm not sure where else to go with it.