So, I've got this little board game I'm working on, and it needs a good hard alpha-level poking at. I've done some run throughs, and it works as far as I can tell- but can't see the forest, y'know?
Some things I'm looking at/for:
The movement mechanic is unique- how does it play out? Is it a PITB? Awkward? Frustrating? Enjoyable? Sneaky?
How obtainable is the goal? Is it to hard? To easy? Confusing?
How does the board feel, space wise?
How useable are the rules?
Anyhoo, everything you need for testing is here: http://eleri.tezhme.net/game/SSAlphaTest.zip
It can be printed out on card stock or plain paper- cards will get cut out, little ships made (or you can use other tokens the same colours) and the board taped together.
Have at it, be gentle, it is my first time :)