http://www.minionsofmordak.com/5-tips-for-designing-better-layouts/
Here's an article I've written for game designers with 5 of my favourite graphic design tips that should (hopefully) help you create better layouts for your game designs & prototypes.
I'd love to hear your feedback, and if you're into this style of content. It really helps me know what to write next!
Thanks for reading friends.
Thanks X3M!
I have written this article about selecting good fonts. That might be a helpful start to finding some new and interesting fonts beyond your standards!
http://www.minionsofmordak.com/how-to-choose-amazing-fonts-pt1/
I've got plans to write my top 5 fonts for a few common genres we see in board games (IE sci fi / pirates / western). Feel free to subscribe to stay updated when I get that content posted!
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To answer your question:
I think if you are dealing with game pieces that are dramatically different sizes, such as a deck of mini cards and large player matts, it's totally fine to break the rule and use different font sizes. Whatever feels right on the game piece. But from one mini-deck to another mini-deck, that's where being consistent with your font sizing is a good idea.
My general rule is, print it out at the size it should be. And if you feel it's reading clearly, and your eye is drawn to the most important information first, you're probably approaching a good place!
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