I have a game that has been thoroughly play-tested and I'm ready to create a professional prototype for submission to publishers and agents. How is the rate for graphics design work at this stage typically determined? (components that need design work listed below) Is it by hourly rate, or a single quote for the whole job? Is it typical for designers to take a low fee up front with a percentage of any sales/royalties on the back end, or are these fees usually all up front? Finally, what is a middle of the road fair price to be charged at this stage?
The main components that need art/design are:
-the box
-board (about 24" x 16")
-1 deck of 14 cards
-4 player cards where players track their game status/movements (single sided, about 8" x 5" each)
-limited graphics in the instruction manual.