I'm quickly putting together a rough draft for some Fantasy characters for a collaboration on a game with fellow game designer markgrafn here on BGDF.
It's a fantasy theme and I'm trying out a lighthearted style inspired by cartoonist Ben Caldwell.
We've experimented with six classic archetypes for the main hero characters so far. In addition, we need approximately 20 antagonists.
So far we've got:
- Orc
- Goblin
- Ogre/Troll
- Werewolf
- Undead/Skeleton
- Zombie/Ghoul
- Vampire
- Dragon?
- Giant
- Lizardmen
Would be great to have some input on both heroes and villains and especially which to include in addition to the above? And also, please let us know if you think this is a commercially viable style or if it should be more "serious"?
Many thanks!
First of all, thanks for clarifying the difference between troll and ogre as well as ghoul and zombie. Is there a similar difference between undead and skeletons?
Second, I had to google Naga/Lamia. Didn't know that was the proper term for a "semi-snake-demon-thingy". Good to know and a really nice addition to the villains.
The very last question was just to hear some general input on the art style itself and how it resonates here in the forum. Personally I feel the art in a game like Smallworld really fits the simple mechanics and adds a touch of humor but I know many that prefers more classic fantasy illustrations such as D&D or Talisman for instance.