Hey guys!
I came to the BGDF with a project, Neighborhood, which is now called 12 Quadras ( something like 12 Blocks in portuguese).
I'm now designing the cards. I want the game to feel comfy and calm, but also visually interesting. I'm a designer, but i'm not an illustrator. Still, i'm trying to do the game's illustrations myself, in a style that I like and can craft.
But i'm too self-conscious about these, so I would like your honest opinions.
Would illustrations like these be marketable?
Thanks for the replies everybody!
I'm happy that you liked, and happy for the opinions.
@questccg, they are monochromatic intentionally, the colors are supposed to represent the type of the building, But I see why that bothers you. I may try making the buildings more varied in color and put some key elements with the type color to make it visible and understandable. In any case, I appreciate your thoughts.
My pallete is
YELLOW for happiness buildings
RED for power buildings
GREEN for money buildings
I'm also thinking about adding some subtle background details, like clouds or trees.
@jonathanflike and @JamJam52 I'm a lot more confident now! About the flat style, it was more like a result of my "workflow" than a choice, I'll try putting some more shadows, see how it looks and update you all!
:)