I am currently developing a Card game in which users try to destroy each other’s strongholds.
The game is very simple, consists of 4 rounds, and decks with at least 10 card.
Games last around 10-15 minutes but can be over much more quickly if playing a speed game.
It is now at a stage where I want to release a PnP version for public testing.
To make sure it is a fruitful exercise I wanted to setup a survey with optional questions, but I’m not sure what information I should be collecting.
What sort of questions should I be asking, and is it a good idea to use the questionnaire to allow people to remain anonymous and honest?
-How would you rate the quality of your overall experience (1-5)?
-How long did it take you to set up?
-How long did your games last on average?
-How many times did you play?
-How does it compare to similar games you have played?
--How is it similar?
--How is it different?
-Were the rules well organized?
-On a scale of 1-5 how clear were the rules for;
--Setup
--Turn Sequence
--Player Actions
--Win/Lose Conditions
--Overall
-Was anything crucial missing from the rules?
-Did any part of the rules feel extraneous?
-Were there any areas of the game that stood out as exciting/engaging/interesting (what did you like about it)?
-Were there any areas of the game that stood out as boring/unengaging/uninteresting (what did you dislike about it?)
-Did you have to adopt any house rules? If yes, why and for what?
Excellent questions, thank you!