I have a game that's about finished - all that's left is to add some thematic flair to some of the components. In this case, there is a certain type of tile which players can win at auction that gives the player a special ability. Some of these tiles already have some thematic names and flavor, but others simply have the ability. I need to make sure that each piece of the game has a strong thematic tie to the rest of the game.
To this end I'd like to start some Themestorming. One thing I'd like to do is schedule a G+ Hangout Themestorming session to discuss ideas with whoever would like to show up. In the meantime however, I might as well request help here...
The game is called Exhibit: Artifacts of the Ages. The storyline is that an old, eccentric archeologist has died and his private collection, rich with a variety of artifacts of various types from various Cultures and Eras, is being auctioned off. These artifacts have not yet been assessed, but as a museum curator, you don't want to wait for that - you do your own research and armed with partial information, you bid based on what you think the item's value might be. Once all bids are in, the artifacts will be assessed, and any bid that's higher than the actual value will not be approved by your board of directors. So for each artifact, the highest bid that is not greater than the actual value will win the auction.
I have a list of the 9 special tiles which need thematic names. Some have a name already, but I'm open to suggestions for better names:
#1 - Government Grant - Discard to win an auction in which you have overbid by as much as 2, helping you win any 1 auction later
#2 -Research Assistants - Gives you 2 additional dice to roll, thereby giving you more information.
#3 - Expert? Consultant? Expert Consultant? - This tile allows you to set the facing of any 1 die each turn (after rolling but before bidding).
#4 - ??? Backroom Deal? - This tile allows you to swap it for any tile in the auction blocks. This tile becomes up for bid and you claim the tile that would have been up for bid. This tile is worth 2vp at game end since it's not useful in the last round.
#5 - Expanded Storeroom - "Hand size +1" - this tile allows you to store 2 additional artifacts, but it takes up 1 storage slot itself, thereby giving you net hand size +1.
#6 - ??? - This tile makes opponents outbid you by at least 2.
#7 - Angel Investor? - This tile acts like a weapon for all colors, including purple. Weapons allow you to overbid by 1 and still win the auction.
#8 - Fancy Display Case - this tile can go into any set. This is really good, and is frequently worth 4, 5, or 6 points if used to increase a set to 4/5/6 tiles. I think of it fancy display case because it can go with any Exhibit.
#9 - 5vp. Things that are worth straight VP are Art, so maybe some kind of famous or unique art item? Since this has no game use, it's always the last tile on the stack (it comes out in round 9 every game).
After a discussion with Clive and John over a G+ Hangout, here's what I've currently got for the names of these 9 special tiles:
1) Government Grant
2) Research Assistants
3) Professor Emeritus
4) Antiquities Broker
5) Expanded Vault
6) Deadbeat Shill (maybe there's a better name for this)
7) Philanthropist
8) Premium Show Case (or Premium Display)
9) Holy Grail