Use this thread for any comments, questions, requests for clarity, etc., regarding the September 2010 Challenge in the Game Design Showdown, entitled "Yea, Verily!".
[GDS] September 2010 "Yea, Verily!" - Comments and Questions
When you include the introduction, component list, setup instructions and spoiler list to a game with approximately 50 unique cards, it is easy for even an highly edited rulebook to exceed 800 words. Especially, if you wish them to be clearly written for strangers and to provide examples of play.
What would you recommend we should present to the forum if you need to reduce the total word count to 800?
What would you recommend we should present to the forum if you need to reduce the total word count to 800?
Second, you should not give a full rulebook of the game, and instead make it more of a lengthy pitch/preview that actually covers the mechanical and thematic content of the game well.
RCJ,
I would strongly encourage you to check out the previous contests (and particular, to check out the winning entries!) to get a sense of the usual level of detail that's expected:
Welcome to the GDS!
You can find the complete rules for Nottingham here:
http://www.evertidegames.com/nottingham/
[accidental double post]