Are you interessed in role-playing games and/ or wargames? I'm interessed to discuss about that kind of games, exchange ideas, or join in a project.
Are you interessed in role-playing games and wargames?
RPG elements can be melded into board games. The most obvious example is the dungeon crawl where the mechanical elements of the RPG; Classes, Combat, and Leveling among others are used but actual roll playing is absent. Unless you are willing to have one player as a referee there is no way to score things like talking with an accent or making a clever pun.
So the question is: How can we encourage roll playing in a board game without the need for a game master?
Play Megiddo! (http://www.bgdf.com/node/87) Woot!
In answer to the topic, though, wargames are better covered elsewhere, although there's plenty of conflict-resolution and related talk here, just not the nitty-gritty grognard stuff. Role-playing is a different thing altogether, and also likely better covere elsewhere.
I had a press-ready RPG system in the early 90's, but decided to hold off after I saw the effect of a new game release at Gen Con that made me thing twice (a little-known gem called Magic: the Gathering). I stopped playing RPGs when I realized I was wasting good material that would better be served up in fiction.
As for Wargames, I used to play, but the cost (Oh, lord, the cost!), and the fiddliness of it all just turned me away, eventually. I'd still play some of these, and some designs are just brilliant from a boardamer's point of view (Space Hulk, for instance), but as a general rule, I'm out of the loop on wargames, as well.
Play Megiddo! (http://www.bgdf.com/node/87) Woot!
How do i play? I don't see the rules.
If you're interested in designing an RPG, there's a pretty good forum for it over at RPG.net.
Wargames... the kind with cardboard counters, not the expensive ones. Doesn't have to be 50 pages of rules and lots of details, just enough to make you get into the theme and start talking in phony accents etc. The roleplaying element is how I got into that kind of game from RPGs, and a big reason I keep playing them.
There is also my favirote all-time boardgame: Ambush! (look it up at bgg). It's a solitaire boardgame wargame/rpg hybrid, with a theme of Hollywood war-movie action more than real war. Play it coop and it's as close to RPG without GM as anything I have seen outside of a computer.
Dralius: I'll send you a copy soon.
One idea I like is giving incentives for 'playing your character'.
For example, giving evil characters bonuses for ambushing and betraying other players, and good characters bonuses for not doing so.