"Unskilled and Unaware of It: How Difficulties in Recognizing One's Own Incompetence Lead to Inflated Self-Assessments"
http://www.superfrink.net/athenaeum/www.apa.org/journals/psp/psp7761121....
Abstract
People tend to hold overly favorable views of their abilities in many social and intellectual domains. The authors suggest that this overestimation occurs, in part, because people who are unskilled in these domains suffer a dual burden: Not only do these people reach erroneous conclusions and make unfortunate choices, but their incompetence robs them of the metacognitive ability to realize it.
More informations here:
http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
http://en.wikipedia.org/wiki/Illusory_superiority
I'm curious if there are similar people (of the one or the other sort) in games design.
Even though i've only spoken to very few game designers in real life (3~5?), i think i've met one of those cases myself. He wasn't unpolite, even friendly, but he was so full of himself that talking with him was actually unpleasent. So much that i even stopped trying to explore stuff that seemed like a strong problem in his game (it seemed like a decent game, though).
Very much unlike me, who am the best game designer ever, just no one ever noticed it. I hate the world for not noticing my genious and praise me like a demi-god. I will make a Spiel des Jares winner, it will replace monopoly and i will make millions. It will only stop being the best game ever when i make my second game. Very soon, i will be able to gloat over all the me-haters when i'm at the nobel-prize winners stand preaching my funny, witted and caustic speach.
(joke)
Joking apart, if i was (am?) one of those people, i would probably not realise it. I really think i'm not but .. most people who are also think the same, hahaha!