Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Movement speed and attack balancing on 5x8 board action game |
2
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2068 |
by Arbak 01/25/2016 - 15:31 |
by X3M 01/27/2016 - 06:04 |
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Deck construction restrictions? |
5
|
1865 |
by Evil ColSanders 01/24/2016 - 10:16 |
by Evil ColSanders 01/26/2016 - 07:02 |
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Social deduction card game about office drama |
28
|
4716 |
by HandsomeGames 12/20/2015 - 12:59 |
by HandsomeGames 01/25/2016 - 00:16 |
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Modified Priority AI Idea for Space 4X Game |
0
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2055 |
by DarkDream 01/23/2016 - 12:22 |
n/a | |
Need a new perspective on this mechanism |
5
|
2012 |
by jvallerand 01/19/2016 - 12:28 |
by gilamonster 01/22/2016 - 05:19 |
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Asking for opinions about the combat mechanic in a CCG |
4
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2204 |
by veyDer 01/19/2016 - 17:52 |
by veyDer 01/21/2016 - 18:20 |
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Idea for a dice mechanic. |
12
|
2343 |
by Tataku999 01/19/2016 - 13:56 |
by Tataku999 01/21/2016 - 00:37 |
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"Upgrading" buildings |
8
|
2482 |
by keshiekay 01/14/2016 - 08:52 |
by Zag24 01/16/2016 - 17:30 |
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How can your make your game more interesting to players during OTHER players turns? |
19
|
6099 |
by cazseus 10/03/2015 - 13:34 |
by ChrisBroadbent 01/12/2016 - 18:18 |
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totally new mechanics for TCG |
72
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10449 |
by P3ERCGAMINGYSTEMS 01/04/2016 - 07:54 |
by questccg 01/08/2016 - 20:09 |
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Gnomitech - Deceive your fellow gnome inventors! |
8
|
2691 |
by RyanRay 11/14/2014 - 14:21 |
by Zag24 01/05/2016 - 18:20 |
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Character cards with "flip" abilities |
2
|
2409 |
by Andrew B 12/22/2015 - 21:29 |
by Stealthpike 12/31/2015 - 14:17 |
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Too Much Secrecy and Trust? |
2
|
2186 |
by Arthur Wohlwill 12/30/2015 - 14:17 |
by questccg 12/30/2015 - 21:31 |
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Interpretation of statistic results with simulators |
0
|
1943 |
by X3M 12/30/2015 - 08:05 |
n/a | |
Doing Research: Lets Talk Drafting Mechanics! |
0
|
4456 |
by kevnburg 12/28/2015 - 17:45 |
n/a | |
Guards of Atlantis introduction video. Looking for Feedback. |
16
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3358 |
by ElKobold 12/04/2015 - 11:01 |
by ElKobold 12/19/2015 - 18:35 |
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Games in which rules are invented |
7
|
2402 |
by Arthur Wohlwill 12/11/2015 - 15:32 |
by X3M 12/12/2015 - 15:46 |
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Pokemon type card game |
12
|
2630 |
by cerpn 12/01/2015 - 00:43 |
by questccg 12/05/2015 - 02:25 |
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Very light resource management card game |
4
|
2361 |
by designbomb 11/25/2015 - 12:03 |
by designbomb 12/03/2015 - 14:02 |
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Designung from theme |
6
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2039 |
by markgrafn 11/19/2015 - 23:57 |
by Soulfinger 11/30/2015 - 22:46 |
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Steampunk Action Mechanic Based Around Rotating Gears |
5
|
2195 |
by Casamyr 11/23/2015 - 21:42 |
by Casamyr 11/25/2015 - 14:04 |
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Space 4x World Development Mechanic |
15
|
2653 |
by DarkDream 11/16/2015 - 15:10 |
by ElKobold 11/19/2015 - 19:16 |
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Deck-building game fight mechanic |
0
|
2476 |
by jackmoddle 11/19/2015 - 18:32 |
n/a | |
Game Mechanics and Appeal - Strategic Divide Card Game |
0
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2125 |
by Maj3RDdegree 11/18/2015 - 13:52 |
n/a | |
An option that is usually unproductive, but critical to win |
5
|
2075 |
by maltezefalkon 11/13/2015 - 15:33 |
by amilsan 11/16/2015 - 19:01 |
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