Hi guys,
We're in the process of completing the KS preview video for the game. One thing which worries me is if we've managed to convey the core mechanics clearly enough.
There was no task to go through every detail, but to show enough, so that viewer got an idea what the game is in general.
https://www.youtube.com/watch?v=rKpe8qUJpsQ
UPDATED: https://youtu.be/ZQBkvNSLGmU
Thanks for taking a look! Any feedback would be welcome.
P.S:
You might notice that the video is truncated - there's going to be a components description etc. in the end, but it's the mechanics question which worries me mostly, so I`m posting just this part.
P.P.S: please don't re-post this video (for now at least) - it's still work in progress.
At one point, there's cards being played on the board, with one placed face-down on top. The face-up cards being used seemingly for the icon that is showing under the edge of that face-down card.
Hmmm... yep, I see the problem.
Thing is, that particular example briefly shows how the level-ups work. I guess it went a bit out of sync with the voice. Hence the confusion.
When you level-up, you chose between two alternatives for the card slot you wish to upgrade. One of those two cards goes into your hand, and replaces the old card, which is removed (the one placed face-down) and the other provides you the passive bonus, the ones with the icon.
So that part of the video illustrates how your choices of active abilities (cards in hand) affect 'stats' of your hero (cards with icons, placed on the board). And that level-up costs coins.
I wonder how to make it less confusing now...
Would some sort of captions help? Like "level-up" appearing somewhere in the bottom of the screen in this case?
When you say that the cards resolve in initiative order, it might not be obvious where to find the initiative stat... second run through I noticed it was the upper left corner, but maybe can highlight that on the card really quick maybe, or put a quick circle around them or something?
Aye. That's a good idea, and easy to add.
Thanks for the feedback!