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Component in your games

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RookieDesign
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Joined: 12/31/1969

I would like to know if my model can support the majority of games you designer have.

So far I have few components that use correctly can probably handle any situation.

So far I have:
- Boards (1 sided object)
- Cards (2 sided object - limited in numbers)
- Pawn (N sided object - limited in numbers)
- Dice (N sided object - unlimited in numbers)
- Money (1 sided object - limited or unlimited)

Ok let's say I can't have a spinner but you can have the same probability with dice.

Money is a special case. I'm going to code it for easy of use. With the mouse wheel and denomination. Money can also be stocks.

Please list in here any component that you think I could not handle with these base items.

Pink Elephant walking on tight rope aren't allowed.

Have a good day.

Brykovian
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Joined: 07/21/2008
Component in your games

Are you going to have a special grouping/handling of cards in Decks?

What about bags or cups for drawing randomly-chosen pieces from? (Should I mention "Wallenstein Tower"? ;-p)

Tools (strings, tape measures, etc.) for measuring distance and/or line-of-site to simulate wargame and/or miniatures type play?

Counters, timers, scorepad/notepad and other things to help keep track of score and/or timing things.

-Bryk

Brykovian
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Joined: 07/21/2008
Component in your games

Also ... do you plan on having separate boards, such as a central community board (or boards) and individual player's boards?

-Bryk

RookieDesign
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Joined: 12/31/1969
Component in your games

Mesuring tool that a good one I haven't tough of.

I haven't finish to think about the Container yet.
So far I have, Hand, Stack, Bank and Bag.

For the card showing in your hand I haven't play with this yet. I don't think any form of ordering will be implemented for the first test.

As for Timer, I don't think it will be practical on a prototyping module, but I can understand the use.

Scorepad - Is a simple spreadsheet enough or you had something more elaborate.

I appreciate your input.

Brykovian
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Joined: 07/21/2008
Component in your games

RookieDesign wrote:
Scorepad - Is a simple spreadsheet enough or you had something more elaborate.

Probably 2 types -- the simple spreadsheet, like you mentioned, and an open text container for jotting notes (like "Notepad").

You look to have a good start here, RD ... I've been doing some similar in-my-head design on this idea and it looks like we're covering similar ground.

Cheers,
-Bryk

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