I have set a cost for my product based on the x6 that was suggested by our resident experts. If I have calculated my production cost correctly assuming a 3% overrun on average. Not including advertisement or promotion costs I will have to sell 15 units at full retail price to break even. Does this sound right? Also can anyone recommend a good sized first run for a micro producer? Should I gear up to make 50, 100, 200 or more?
P.S. Unless things work out better than expected this is going to be my second job for the foreseeable future.
The game in question is a two player abstract strategy game which makes it a specialty market product. It consists of the board, 32 playing pieces of two types in two colors and rules booklet. Price range will be on the low end, above cheapass games but below what small two player German games are going for. I will be making the game myself as soon as I work out some production issues. If I had the money I would just have a small manufacturing co make me 1000 of them and focus on promotion it. Right now my minimum production level is being driven by the price of materials. As for working promotion into the mix I have not decided on how many copies I will be sending out for review.