Hi, I'm a Senior in my high school and I'm graduating soon (yay) So for my Senior project, I have to pick a career and research on it. So I picked the career Game Designer cause I love to play games. But there is alot of questions I don't know about. Can you help me? And do you have an reliable sites for me to look at?
1) Describe the career in details and the major responsibilities associated with this job.
2)What are the qualifications for this career? What education is required? Are internships available? Any special training or certifications?
3) What is the expected salary? Entry level? Pay scale? Patterns of salary increase?
4)Describe the work environment. Will you be in an office? On the road? Working with a team? Working independently? Who will you report to?
5)What opportunities are there for advancement in this field?
6)Identify the most positive and negative aspects of this job. You should be able to find a lot of information on this topic. What do professionals in this field find most rewarding? What are they required to sacrifice in order to be successful?
7)Is there a specific geographic location where this job is in demand? Will you be required to move and/or travel?
8)What are the prospects of finding this job in the future?
Thank you all!! Please reply asap!!
-AznTiger-
I think jwarrend has it right.
I am a full-time game designer, but that is a misnomer... because I don't spend all of my time simply designing and writing games. Were such the case, we'd probably have two releases a month, rather than 4-6 a year.
I spent a LOT of my time doing layout, advertising, legal paperwork, answering e-mail, picking and packing orders, running the production equipment, etc. A time-study we did last quarter of last year showed that I only spend about 25% of my time actually writing/designing games. The recommendation from the firm that did the study was that I hire people to do those tasks so that I could concentrate my efforts wherein my strength lies... designing and writing. I prefer to 'keep the money', and leave our production at its current level.
I'd say that means I am not the person described in your inquiry: a "game designer". I am a game publisher first and foremost. The fact that 90% of the games I publish I have also written does not change that fact.
...and I think you'll find that to be true of most small press outfits.
To be 'this kind of game designer' you need a solid background in business, finance, or a related field... or you will inevitably fail when you start self-publishing.
Who's the best at it that I know? Mark McKinnon of Guardians of Order. That man is a pretty decent game designer, and a genius on business.
I'd suggest that jwarrend hit the nail on the head with his list of 'professional game designers'... there are a lot of people that produce/design profesional quality games... but few are simply professional game designers.
In paper gaming, the vast majority of the industry is a bit colloquial :-).
XXOOCC