I think we all hope to one day create a game that is considered a "hit" by the game board industry; but what number of sales would you need to reach to make that mark? For instance, if I was selling a boxed game for $20 or $30 would sales of 5,000 in a year be considered good by the industry? Is there a magic number for the board game market to reach a point of becoming a staple. What about even a radar blip?
Thanks for your opinion.