I've been working on a game for quite some time and am spending more time thinking about artwork, graphics, and the like. I'm still in the early design phase, but I'm starting to get concerned about the "feel" of the game and how it will be presented. There will be some things that lend themselves well to CAD and computer rendering, such as mediaval city scapes, village buildings, trees, etc. without the need to hire an artist.
I'm wondering if any of you folks have attempted to design and make your own 3D structures to render and use in your game artwork? If so... any suggestions where I should focus my time and energy?
I'm expecting to need images for things like: cards, board tile pieces, game tokens, and probably player hand-outs.
Thanks in advance!
~Nicodemus