I'm working on a new "action selection" mechanic for a new game, and I'm interested in what people think in terms of its complexity.
The idea is this: the game has Action Cards which have a Symbol and a Number. The symbol denotes one of several different kinds of actions you can take, (e.g. "Move", "Build", etc). On your turn, you indicate which action you want to take by paying one card with a Symbol in the corresponding category. You disregard the number on that card.
Then, you have a base score to take that action based on the number of followers you have in the territory. You can supplement that base score by adding other cards, in which case you consider the number. In the event that a supplemental card has a symbol matching the action that you're attempting to perform, you get a +1 bonus.
So here's an example. You want to build something that costs 8. So, you pay a "Build/1" card indicating that you want to "Build". The 1 is ignored. Now, you have two guys in the territory, so your base ability is 2; you need to come up with 6 more points. So, to do this, you could play a "Move/3" card which would add 3 points, and a "Build/2" card which would also add 3 points (2 + 1 because the symbols match), giving you 8.
The idea I'm going for here is somewhat "San Juan"-ish; you can either use a card to select an action, or to help pay for another action. I think it's meant to mitigate luck of the draw somewhat, since you don't necessarily have to draw a "Build 3" to get 3 points of building power. But it's slightly counter-intuitive because you have to use 2 cards (or maybe more) to pay for each action, and the number on the card that you're using to "indicate" the action is ignored.
Any observations/impressions?
Thanks,
Jeff
Thanks for the feedback! Just one quick clarification, each card will only have one number and one symbol. So the idea would be, for the first card I play, I pay attention to the symbol (or icon, or whatever one wants to call it). The symbol tells what kind of action I'll be taking. For supplemental cards, I pay attention to the number, BUT if one of the supplemental cards has the same symbol as the action I've selected, I get a little boost from that.
I think the reason this "boost" may be needed/desirable is it makes low-valued cards a little more valuable than without it, albeit only in one category.
As for "why not just look at the numbers as well", well...there's no big reason not to, I guess. I don't at the moment have a justification for that aspect; I'll see if I can think of one. The only thing that pops into my mind is I like the potential tension of having, say, only one Build card in my hand, and it's a "Build/10", and having to choose whether to use its powerful number to supplement a different kind of action, or having to sacrifice it to be able to Build (which, perhaps, I really want to do). But there might be other factors that would render those kinds of decisions meaningless. Have to think about it some more, I guess...
Thanks for your thoughts...
-J