What do you prefer for your players?
If you have a game that has RPS in it.
Would you like your players to know, or find out during play?
Of course there are games where you have no choice but to tell the players to keep the game going.
But what if you have a choice?
I don't know about games that don't let you know. Most games with RPS, have this explained.
Well, I meant that if your game has RPS.
Do you explain the exact works of this RPS to your players? Saying, hey, Rock beats Scissors beats Paper beats Rock.
Or would you simply let them find out by playing the game?
Like, a rock card that gives the player a number against Paper and Scissors. Yet the number against Scissor is higher that against Paper. And a player would be like, hey!, that rock might be good against a scissor.