I am working on a cooperative game and I was shooting for a maximum of 8 players and a minimum of 1. I think that may be large of a range for me scale properly.
I am starting to think I might be better reducing the maximum number of players to 6 and the minimum to 2.
Does it make sense to actually make the game playable by 1 person?
If I decided to expand it what market is larger the 7-8 person group or the solo gamer?
The second part of this is difficulty. My goal is to allow people the ability to choose difficulty, in a much more real sense than a game like Pandemic.
There are 3 levels of game play. Right now I am calling them easy, medium, and hard. I don't really like those names though. I am worried that some players might be turned off or feel lessened if they play on the "easy" level. Does anyone else think that defining something as "easy" can be a detriment to the game?