You and your friends are in a co op sci fi game aboard a starship. You have both external threats (enemy ships) and internal supply shortages
There can be quite a few types of resources needing to be managed in space, but naturally for a game to be fun, there probably needs to be a bit of abstraction or consolidation of resource types.
What comes to your mind when you think of surviving out in space with your friends, a ship, and little more than a roll of duct-tape?
A few I have been toying with are:
-Oxygen generation/consumption
-Fuel
-food/supplies
-munitions (either a general resource or a few specific types like missiles)
-a currency (though the 'supplies' could double for this)
(energy/power is a different mechanic with its own management)
Note, since it is a co-op, it is the role of the game is to be the challenge to the players, so having limited resources/shortages I feel is important. Also, Some resources may be more vital than others (oxygen/fuel > currency/munitions)
Thanks for the input!
Thanks for the replies. First off, I love FTL. In fact, wanting a co-op experience of it was part of my inspiration. (and its encouraging that my brief description made you think of it, as thats a feel I would like to go for) As to the ship size, it will be small, so like firefly (and FTL)
Currently I am thinking Oxygen would be something that under normal circumstances would be fine and not require management, but in an emergency could be drained (hull breach or equipment break down)
As to the time scale, that is an intriguing point, as it was not something I had even considered. Basically, If food were to be involved, the simplest way to include it would have it be consumed at the end of each round, though I had not considered how much time that is representing. Currently, a battle could last multiple rounds, so that seems like a lot of eating in a short amount of time. But rounds also could involve travelling significant distances if no battles occur. Developing on the thought then, how often do you feel a crew should stop to eat?