Okay I'll keep the details light and highlight as best the situation.
Should I ALLOW a player to "Deploy" a minion and "Attack" on the SAME turn?!
To use a minion to Attack there two (2) options:
- Basic Attack: Uses some common weapon to inflict some damage
- Advanced Tactics: Uses some extra ability to prevent, heal, fortify and do more serious damage
To use an Attack (or Ability) you must spend resources. You get five (5) resources per turn which are RANDOM according to your personal Deck-Building Engine.
So the question remains:
Should you allow a minion to ATTACK or use an Ability on the TURN they are played into your field of play?!
Questions/comments are welcomed, I will do my best to answer any queries you may have - in the event that my explanation was NOT clear enough.
Thank you.
** Edited **
I have still not found a solution.