Not sure where. But i have seen something of rolling 3 dice. Simulating 8 dice that have 50% each of succes.
The 3 dice where, each a binairy one as well?
Anyway, i want to lower the bucket of dice for some games. And 50% chances are used a lot.
It is certainly different than my penalty rolls. Where for example 6 dice of 5/6th would equal 1 die of 2/6th. In that case, it would always regard 1 projectile.
But now i am looking for multitudes of projectiles. Has anyone an idea of how or where i can find this info??
That was the name I was looking for.
But I don't think that these dice are the ones that I was looking for.
What I am looking for is a way to have a bucket of dice being reduced to a few dice.
If, let's say, 8 dice are used, with each 50% chance to hit. Then the chance on rolling 0 or 8 is the smallest. Rolling a 4 is the biggest.
Can this be done with less than 8 dice?