In settlers of catan, there is 5 resources and trading works pretty well. But if the number of resources type were to be reduced to 3, I am not sure the trading mechanic would be used as much.
For one of my game, I am considering to have resource tokens of 3 type with different values of them. Tokens cannot be split or make change. They must be spent or traded as whole.
So in this case, there is only 3 resources, but there is also a value on a resource, so a player could also trade the same resource for different value.
Do you think it could actually work?
Do you know any games that does this?
Preventing players from spliting a resource token could incite them to for example trade 1 large value token for 2 small if they want to buy 2 small things.
I realised that I could reduce the components of the game if I used resource tracks instead of tokens. So in that case, there would be no interest in trading various denominations.
My game is minimum 3 players, but trading is a risky action players can take, so it needs to be worth trading when chosing that action.
I imagine that if resources are more concentrated on the board, players will have a lower variety of resources inciting them to trade more. That could be an alternative solution.
Do you know any game with 3 resources only for trade?