Hello all ... I am working on a game that involves player vs player combat. Every piece will have an attack, defense, health, range, and movement. The max attack in game so far is 12, and the odds of this is very low.
My idea so far is to have each player deal damage only on their turn. They add up all the damage they have and this translates into how many dice they can roll. The defending player adds up their defense and takes that number of dice from attacking player. An example is player 1 adds up his attack and has 8 attack. Defending player has 2 defense. Player 1 rolls 6 dice.
Attacks take 1 health from defending player with a successful dice roll. A successful dice roll is either a 5 or a 6.
Health on average is 5.
Please let me know what you think of this system ... not sure how many games use one like this but this is what I thought was the simplest way for what I wanted to convey ... thank you
I am not sure what exactly to call my game .... it starts as a base building game with 3 players working together ... after 5 rounds of this a situational card is drawn .... a 4th player plays the "bad" guys from a deck that the situation card calls for ... the game lasts for 5 more turns ... each turn the 4th player draws a card and puts whatever amount of units on the board ... so yes it is a skirmish game with a good number of units (anywhere from 1 boss unit to 9 smaller units)... there is also a lot of strategy
So o guess it's a base building coop strategy war game lol
Also I'm trying to limit the dice ... before I had the attack and defense added, then both sites rolled and compared rolls risk style .... that was way too clunky
I'm making the prototype now so I can get a feel of it... I know I will probably have to move numbers around and am ok with that
I have not crunched numbers as I am not totally sure how to go about doing this or what to look for ... I am very new to this and am learning as I go lol ... I wanted to play this game and looks for one like it online finding nothing ... so I decided to make it myself