Looking for published games similar to what I am working on. Personally, I have never played a game similar to this so I am lacking a knowledge foundation of what mechanics(ingredients) might combine well in this game(recipe) and which do not.
Below is a description.
Imagine a board that is a top-down view of a boxing ring, overlaid with a square gridwork. Both players have a large cardboard standing of their Luchador character with health track along the edges. Their wrestlers are represented by a large custom die. This die has numbers on each side that represent a different move, each with different attack values. The die traverses a (?) determined number of squares the ring gridwork by rolling over its edge to move forward/backward and sideways until it come to a position that is immediately adjacent to opponents die, at which point the face-up side of the attacker's die indicate which move is to be used, thus the attack/damage value that is compared to the opponent's current defense value. The opponent's character's health track is adjusted accordingly. I'm thinking to use a yahtzee style dice rolling mechanism similar to Ysphahan to assign attack values to the different moves (which are determined by the bid die/avatar on the board) and for defense.