So a *little* while back, I paid to be part of a bidding process for a GoDaddy Domain name: "Crystal Heroes". And luckily enough there were no other bidders - so I WON the domain name.
The thing is this "Crystal Heroes" is a filler-style game which I am designing.
- It is made for two (2) players (duel style).
- The play time duration is about 5 to 10 minutes.
- Features a customizable deck of 12 cards.
- Will follow an LCG like model such that sets are sold as opposed to random boosters.
- Will be Kickstarted with the base game (12 cards) and stretch rewards reaching 28 cards (for 1,000 backers).
The game is "addictive". It's easy to waist time and say "Let's play best out of 3 or best out of 5." And the whole experience is said in done in about 30 minutes...
Unlike "Quest AC 2" where I am struggling to design a game that is *awesome*, "Crystal Heroes" actually is a FUN game to play. It's simple enough children can learn how to play (under the age of 13) and can also lead to competitive game playing (if the game becomes popular enough...)
Originally I wanted to make the game an "Android" game - but I don't have either the finances or the capacity to program the game myself. However a physical "replica" of the game might reach out to LESS people - but still be an interesting game to develop (physically). At least it means that my game was designed and is "out there!"
I struggled a bit with the MATH - that's where the main problem was - but I found a reasonably good way to resolve that issue. Yes the game has math but it's simple enough you can track it.
The only thing that remains now is the RPS-9 that I designed for the game. I will somehow need to provide the chart as a reference. I know Pokemon has a real complex RPS chart - I am wondering HOW they manage to get players knowing the compatibility between cards.
Here is a link to the RPS-9:
http://www.bgdf.com/forum/game-creation/mechanics/rps-9-yes-or-no#commen...
Anyways if you have knowledge about Pokemon - and can help me with the RPS-9, that would be greatly appreciated!
Cheers all!
Update: I don't want to change the RPS-9, only have a way to illustrate this on the cards themselves. There is no way Pokemon's RPS has to be memorized... It's got too many variants and exceptions.
Here is the RPS for Pokemon:
There has got to be some way they manage these rules on the cards themselves, no?