I've created a couple of dice fest games where massive amounts of dice are used during the battle mechanic, but in the process I've thought of what may be a much better use for lots of dice.
What if dice were playing pieces? There must be so many different possibilities; anything from a war game to a resource production game. For example a players die value could denote how far the die could move, or the attack strength of the die, and because its a die a turn could be used to re-roll it and hope for a better value. What do you think could be a use for this?
I checked out dice wars (I didn't know such a thing existed). I find it interesting that the board game concept surfaced as an online game. The way it implemented using dice as pieces has to be one of the simplest, but I'm certain that there are other great ways to pull it off.