Hi,
Me and some of my co-workers (video game devs) have this idea for a board game that we think would be really nice.
As a player your goal is to level up your vikings and die in combat. The higher level you are, the harder it is to die, but if you succeed you will get a better place in Valhalla. So it will always be a choice between leveling up and trying to die.
The seats in Valhalla are limited, and when they are filled up, the game ends.
That's the base game, we only have to iron out everything around it now...
We are thinking about using a worker-placement system, where you can enter a battle arena with one of your vikings and challenge other players. But at the same time we want the players to really feel for their vikings, so worker-placement may not be the best way to go.
We also had and idea of using dice as levels. When your viking is level 1, you use a D6 when going into combat. If you don't die, you will get a D8 instead, and then a D10 and so forth. And it's only if you roll a 1 or 2 that you die.
Any input is welcome. I actually think we have a solid foundation with the game idea, it's "only" the game that needs to be made now.
Me and some of my co-workers (video game devs) have this idea for a board game that we think would be really nice.
As a player your goal is to level up your vikings and die in combat. The higher level you are, the harder it is to die, but if you succeed you will get a better place in Valhalla. So it will always be a choice between leveling up and trying to die.
The seats in Valhalla are limited, and when they are filled up, the game ends.
That's the base game, we only have to iron out everything around it now...
We are thinking about using a worker-placement system, where you can enter a battle arena with one of your vikings and challenge other players. But at the same time we want the players to really feel for their vikings, so worker-placement may not be the best way to go.
We also had and idea of using dice as levels. When your viking is level 1, you use a D6 when going into combat. If you don't die, you will get a D8 instead, and then a D10 and so forth. And it's only if you roll a 1 or 2 that you die.
Any input is welcome. I actually think we have a solid foundation with the game idea, it's "only" the game that needs to be made now.
Be aware of what's already out. There's a hot game coming up called Blood Rage that has Vikings, mythical creatures, and gives bonuses when you die and/or live. There's also a clever leaving up system and plays like 7 Wonders.
Just an fyi, you don't want your game to be overshadowed by another as far as subject matter.
For example. just because it's a zombie game doesn't mean it will sell; the game has to stick out from all the other zombie games out there.
I have actually heard about Blood Rage but not what the game was actually about. I'll have to go and check that up since it sounds pretty much like what we are trying to do.
And thanks for the input btw.