Hi Everyone!
I'm not sure if this is the best forum to ask about my idea because it's actually for a card game. If anyone has any other forum suggestions to discuss card game creation, please let me know! In the meantime, here's my question..
I have an idea for a card game that I am quite sure would be popular and profitable. It's based on game concepts that exist and work well today, so rules and play-ability aren't too concerning. What my problem is, is that my game uses licensed content.
I've come up with two ways to go about this, and I'd really like your thoughts on next steps or other suggestions that I haven't come up with yet.
1. Work with licensing company and figure out how to get the rights to create and market this game. Not my preference since this would most likely take a good amount of money and potential lawyers to write/negotiate contracts and terms. Ugh.
2. There is another card game company out there already that works with a lot of similar licensed material. I believe it would be able to run with this game idea very effectively. My drawback here is, if I pitch the game to the existing card game company and they work with the licensing company to get the rights to use the content, how can I profit from my original idea?
Sure I'd love to play this game that I've come up with, but I'd also like to profit off it's success, if made. I say with certainty that it would successful since the content is already popular, but I'm having a tough time figuring out how to take my conceptual idea to an actual development stage.
I have the rules, concepts, story, and card style already written out. I even have ideas for several expansion sets! I'm just lacking the knowledge about how to sell the concept.
Any advise or feedback would be very appreciated. Thanks everyone!
@saluk
Thanks so much for your reply!
I thought about creating the game using rip-off-ish type characters, and think that would work, but having the "name" to bolster marketing would be so much more successful. I'll definitely keep the rip-off version (for lack of a better term) in mind though!
Regarding #2 yes, I would profit if I sold the game rights to the publisher, but my concern is how do I stop the publisher from ripping me off? My game isn't patented or copyrighted so how do I protect my idea?
I'm most concerned with pitching the game, them loving it, and then stealing it. OR what if I pitch the game, they edit 1 thing, like a rule or something, and then call it their own original idea? How would I protect the fact that I was the creator?