I am just starting out in game design and am finding myself flooded with so many ideas for various games and so many idea when i sit down to work out some mechanics or rules etc. The problem is keeping on track and getting distracted with new ideas leaving others unfinished. what methods or ideas do you use to keep on track and how do you get past the idea on paper and into the steps where you are play testing your ideas your self?
I know another bunch of questions from a newbie.
Thanks for the help.
devilindesign