Okay so the scenario is about "Space Pirates" and I have been looking for ideas to be able to realize this scenario.
So let me explain the basics and maybe then some of you pro designers can suggest some ideas.
First let's explain the basics:
- The purpose of the scenario is to have one player play the role of the "Space Pirates" and the others to play against.
- There will be a hidden "Pirate Starbase" card hidden in one of the player's Planet cards. The other players will have dummy moons.
- If the Starbase appears before that player is out of the game, the players win the game. If a player is destroyed and had the Starbase, the players lose the game and the Space Pirate player wins.
That's what I have.
What I need are some ideas about how to "implement" the "Space Pirates".
Some things you should know:
- There are a maximum of 4 players per game, so 3 + 1 Space Pirates.
- There is a minimum of 2 players...
- Each player only has 18 HP for their base (Homeworld).
- Each player may have at most 4 starships (at any given time).
Anyone with some ideas - I am also reflecting more about how I should implement such a scenario...
One of the issues I am facing is how to utilize "Space Pirate" starships such that they can take on let's say three (3) other opponents.
The other thing is Players have three (3) turns vs. the "Space Pirates" only one (1) turn...
Although there is no way that the "Space Pirate" player can get eliminated (aside from uncovering the Pirate Starbase), which means that even if the other players are "stronger" at times, doesn't mean losing the game...