My deck building game Eminent Domain is coming along nicely, and at this point I'd like to invite anyone interested to print and play the game to see how it goes over with your groups.
Eminent Domain is a streamlined civilization building card game using deck building as a central mechanism. Your civ is described by the contents of your deck, and your hand of cards represents how potent each of your actions could be that turn. It is a Role Selection game and as you select roles, additional cards associated with that role go into your deck, making your civ a little bit better at that particular role, or at least more specialized toward that role. You'll need to manage the contents of your deck and decide which combination of roles to focus on in order to build the best civilization...
The game is currently set in outer space, like Race for the Galaxy or Twilight Imperium. One thing I'd like feedback on is the theme and possible alternate themes that could be used.
If you would like to print and play Eminent Domain, please send me a PM and I will hook you up with some PDFs and rules. I would love to know how your games go.
I should mention that there are 170 cards to print. I find that card stock in opaque sleeves works nicely. 31 of the cards (Planets) need clear sleeves because they are double sided. There are also player aids and a "board" on which to set the cards.
I also have a record sheet which makes it easy to track what happens in a game, and how many turns it lasts. I would love to get that information from anyone who decides to try it out.
Thanks,
Seth
The resources in this game are Food, Water, Iron and Silicon. Though it's been suggested that this be themed as Terra Prime: The Card Game, in which case Fertile planets would yield Bluium and Greenium, Advanced planets would yield Yellium, and Metallic planets would yield Brownium!