Hey everyone! I'm hoping to release the first free Print and Play of my game Espion soon. Before I do, I'd love to get your feedback on the rules, design, etc.
Specifically, I want to know if the rules are easy to understand. Are there any points where you felt lost? Should something have been explained earlier? Was anything introduced too early?
The Print and Play is available here.
Note: This Print and Play version uses our prototype art. We're creating original artwork for the game. The art attribution page will be live once the Print and Play is released.
Thanks in advance for your help!
Thanks for your feedback! I've updated the rules here to try to address these questions and improve the readability. Let me know if this is better.
The updated rules should clarify the description of action selection and clean up the language. I've removed the word "phase" completely to use "Turn action" or "action" consistently.
Players keep their discard pile facedown. Other players do not know what resource you gained.
Thanks again for your help!