Hi,
I am looking for some play testers regarding my print and play game, Get that job.
It's a fun office based game where six employees must win over the department heads to get the ultimate promotion, Office manager. They also need to play rough and try and sabotage their rivals attempts.
You can find more information, screen shots and files at the site
http://www.dsgco.co.cc/2009/06/get-that-job.html
Thanks
Dynamic Strategy Games Co.
Thanks for the critique
I get what you are saying and I agree. I added the "Move anywhere" options to add strategy.
What you comments tell me is I need to add more control for the player.
The "print and copy room" serves no purpose so I will change that to an event card.
Also, I will add the following events
10 * move to the department managers office of your choice
10 * move to the co-workers cubical of your choice.
This hopefully, in combination the current influence of you and other players should open the game up more.
Example.
Bob is one influence away from getting a letter of recommendation from the IT manager.
You land on an event and move to any co-workers desk.
You choose to go to Bobs desk and plant a virus on his machine.
Bob loses 1 influence with the IT manager, things are safe again...for now?
What you think?
Gary