Okay,
So this is sort of a POLL. I want the opinion of other designers...
In my game "Tradewars - Homeworld", Fighter Starships can attack another player's Homeworld (Base) if they have no defences (their own Fighter Starships).
When an opposing player attacks an undefended Homeworld, an *Initiative* roll occurs.
*Initiative* is a concept used in space battles. It basically says that whomever rolls the higher value has a tactical advantage over the opponent such that they are the ones on the offensive.
But the question is, does this make sense for a Homeworld (base) to be able to *out manoeuvre* a Fighter starship? This question is debatable because one could argue both ways, or can you?!
You could say that an attack by a Fighter Starship *missed it's mark* on the planet's Homeworld such that the attack caused NO DAMAGE.
However you could argue that this is not possible if the planet has no defences (the reason Fighter starships exist in the first place). The attack should hit the mark because there are no defences...
In my mind BOTH are valid arguments...!
What do you think?
Should a player with a defenceless Homeworld roll the *Initiative* dice or not???
Note: In the case of a successful *Initiative* roll by the defending player, the attack is stopped... Unlike starships where the attack is REVERSED...
So basically I want to know if you think that a Homeworld (base) should roll the dice OR should it be an automatic hit (in the case of a defenceless Homeworld)???
Okay so first of all, I don't think there will be a missile turret or some kind of laser turrets that will be built along with the buildings in the Homeworld... And if there were, they would naturally have to be scattered all around if they intend to keep the population safe.
So my argument is that the defence that a planet (Homeworld) has is Fighter starships. If there are none, the Homeworld is defenceless.
As such, I would tend to lean that it (Homeworld) would NOT roll the *Initiative* dice because there would not be any form of defence to stop an enemy Fighter starship from attacking it.
In terms of the *Solitaire* scenario, this gives the scenario more tension... You only have a limited amount of tries to destroy The Derelict alien starship. You can only support three (3) successful attacks. A fourth (4th) one would reduce your Homeworld to cinders.