Skip to Content
 

Crazy Commute rule book feedback

5 replies [Last post]
sheeptree
sheeptree's picture
Offline
Joined: 03/15/2017

Hi all!

I've been working on a small card game called "Crazy Commute" and I was wondering if anyone would be so kind as to read through the rule book and give me some feedback. Any feedback/comments/suggestions would be greatly appreciated and we'd be happy to put names/company names into the thanks section of the rule book!

https://drive.google.com/file/d/0B7ymz0MFZLDPc05BaTRqNVRtbWs/view

Thank you! :)

MAR
MAR's picture
Offline
Joined: 04/23/2017
Crazy Commute

Sheeptree,

I am going through your rule book now. As I go I will write down initial thoughts.

-I like the cover art (the driver/raging bull feel is good)
-Gain the most points through "dueling" is an interesting way to put it- a tad confusing. Personally, I know what you mean, but it is awkward.
-Good pictures/explanations of cards
-I like the driver who got their license goes first rule :)
-I like the example set-up: very helpful
-Good rule explanation so far, and the event rule in red helps it stand out.
-Dueling now makes sense. Perhaps dueling should be in quotation marks above to signify importance to the game.
-Example of play is good. Good idea in having the names of the characters color coded.

Overall, good work. Are you interested in reading through our first rulebook? It is not fancy like yours, only a simple word document. How will you be making the game?

-Austin

sheeptree
sheeptree's picture
Offline
Joined: 03/15/2017
MAR, Thank you for the kind

MAR,

Thank you for the kind words and the feedback! I'll be happy to look through your rulebook if you'd like to send it to me :)

Right now we're in the process of making [hopefully] final adjustments to the game and getting quotes from manufacturers. We're currently formatting files to prototype through drviethrucards. I've used them before and they're very good. I would recommend them but, as a warning, their file specifications are very specific and may be a little hard to understand if you have never done print or graphic design.

I've used thegamecrafter as well and was happy with the quality and ease of use but they are more expensive. I'd recommend thegamecrafter for prototypes if you don't have any graphic design experience.

-Rena

cloa513
Offline
Joined: 07/13/2017
Rather than "If you have

Rather than "If you have drawn an event card" instead When you draw an event card
seems more right.

I am not clear of the move forward one spot and other positional directions especially given you don't have actual race track. Maybe a little diagram for that- also how much space to allow on the table. Also not clear on example of play Werewolf discards one card- he doesn't have to do that right- just he doesn't want that card.

Also the characters do they have different mechanics personality? It would be good if the manual was in text (image at the moment) so I could copy and paste individual small edits suggested.

sheeptree
sheeptree's picture
Offline
Joined: 03/15/2017
Hi cloa513, Thanks for your

Hi cloa513,

Thanks for your suggestions! I like the idea of diagrams/images to elaborate on positional directions and I'll definitely be working on that!

The characters don't have different mechanics; they're kind of like pawns in a board game.

I've copied the text to a Google doc if you want to make any edits. It might be slightly different from the PDF version because I'm in the process of making some edits as well:

https://docs.google.com/document/d/18qQVEGm101i11N7QuX63G7sYGnhmzl9gt8Ah...

Feel free to make adjustments to text on this file if you wish (or anyone else who wants to make edits) :)

cloa513
Offline
Joined: 07/13/2017
My Effort so far
Syndicate content


forum | by Dr. Radut