As some of you know, our company is in the process of producing a card game this year. Finding a printer is just about finished, art and the rulebook is wrapping up. But some questions have been aroused regarding copyrights, so I've come to you guys for some advice, suggestions, and help.
Here's the question: "We are printing a card game, and do not want the whole concept/art/design/rulebook stollen from us by another publisher. How do we prevent this?"
Here's the next question: "Our game includes a stunning swordfighting mechanic/concept that we would like to copyright in of its self. This mechanic could be used with various games, and we do not want it stolen by a company to produce a different swordfighting theme(example, Star Wars). How do we prevent this?"
Could any of you guys help us with this? Replies appreciated!
"And don't fall for the "post something to yourself" for a date stamp - it is a crock."
I know someone in the credit card industry that won a lawsuit with this trick. Even though it may not be useful for the board game industry, I will try it along with many other forms of copyright. I was just throwing out the idea of patents, although I don't think we have the time/money to do that at this point. I guess we'll copyright the game/artwork/rule system, and provided the game has our company's logo on it, we should be fine(or company has all of the legal stuff worked out).
Thank you for your comments, I love getting your feedback!