Hi everyone!
I have been following this forum for about a week now and enjoy it very much! I was hoping someone here could help me out with this:
I am nearing completion of my card game, and want to make a full prototype - as close to the real thing as possible. I want it to look very nice and professional so that when I show other people, they will be impressed. Ultimately, I hope to bring this game to some conventions and also approach some publishers with it.
I've done all the artwork myself. The pictures are hand drawn. My question is, what is the best way to get my pictures, along with all the icons, text, and so forth, on to a set of cards? My guess would be that I want to first get high resolution scans of my artwork, then maybe bring my artwork into a program like Illustrator and add text, icons, and so forth. I would do this for each card. Then do I take each card "file" to some place that can print them on to cards for me? And then from there, how do I get a box made to hold the cards? I am interested in the practical steps to getting my cards from raw artwork and design to a fully realized, boxed card game.
I realize there are Print and Play places online, like Game Crafters. But I checked their website, and they say that sometimes the card fronts and backs will be misaligned, and that solid colors don't print so well... it just doesn't sound like very good quality. I want to print at least one set at the highest quality possible. Or is that pointless? Should I focus on just printing a playable copy and then if it ever gets picked up, let the people with money print the "perfect" copy?
Anyways, any help is greatly appreciated. Thanks!
I appreciate your replies. This is helpful information! I have play tested it thoroughly, and have also been through a number of rough versions, making tweaks and changes along the way. I'm now ready to create an as-polished version of the game as I can afford.
It sounds like I don't need a super perfect version though when I get ready to show publishers.