After a long hiatus (partly Covid, partly just burn out) i have returned to game design in order to finish my first game, Defenders of Wessex. Mechanically its sound, there is just one thing that needs to be ironed out, and that won't be hard to do. Anyway, I digress.
As I near the home stretch on design, what do you think is better: Kickstarting a game, going via a more traditional route with a publisher, or maybe something in the middle like a Game Crafter Crowd Sale?